Alistair Plugins: Blocking


This plugin introduces what I call “Block Rate” and “Block Reduction”. The Block Rate determines the likeliness of blocking an incoming attack. Blocking an attack basically means negating some of the incoming damage altogether. You don’t necessarily need to equip a shield to block damage. Every actor has a block rate that is (by default) based on their DEF and AGI params. Of course you can change the formula or use notetags to change the Block Rate of a specific actor.

Everytime a block occurs the “Block Reduction” comes into play. This value determines the amount of damage that will be blocked. By default, this is a flat percentage (30%) but you can also use a formula or change the Block Reduction Percentage for each actor individually.

You can use this plugin with Yanfly’s Status Menu! If you want to add the Block Rate and Block Reduction to the Attributes List just use “PhyBlockRate”, “MagBlockRate”, “CerBlockRate” and “blockReduction”.


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Plugin Update & Little Preview 3

The Stat Distribution Plugin has been updated. The parameter gauges should not be cut off anymore if the gauge height is the default one. Additionally you can now use text codes (e.g. \c[2])* for most of the messages in the plugin!

AP – Stat Distribution V1.05

* = I don’t know why it is like this but if you want to use codes make sure to use two slashes (e.g \\c[2]). The first one gets eaten by the code for some reason. I haven’t had time to investigate this so for now please stick to using two slashes.

On top of that, remember that text codes are text as well. So don’t forget to use quotes (“”). To make things a bit easier to understand, here is an example of me turning the whole text blue and enlarging the text size:

“\\c[1]\\{” + actor + ” gained ” + points + “!”

Edit: Tiny update for the State Compendium Plugin: It should no longer crash when used in conjunction with the Stat Distribution Plugin.

AP – State Compendium V1.02a

Should be finished very soon 🙂 !