This plugin will allow you to control enemy actions with custom conditions and targeting options.
One of the problems with the default way enemies choose their actions, is that the developer can only assign a single (and rather limited) condition to an action. For example: There’s no way to have a “Poison” skill be used with a chance of 50% AND if the target is not already afflicted with poison. With this plugin you CAN have the enemy consider both of these conditions simultaneously and then choose an appropriate target for the skill!