[RPG Maker MZ] AP – Enemy Action Control

This plugin will allow you to control enemy actions with custom conditions and targeting options.

One of the problems with the default way enemies choose their actions, is that the developer can only assign a single (and rather limited) condition to an action. For example: There’s no way to have a “Poison” skill be used with a chance of 50% AND if the target is not already afflicted with poison. With this plugin you CAN have the enemy consider both of these conditions simultaneously and then choose an appropriate target for the skill!

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Quick Plugin Update

Hello!

I wanted to give you all a little update on what I’m currently working on:

  1. I’m currently converting my AP – Blocking plugin to MZ and hope to add some new features.
  2. The next new plugin will be similar to Yanfly’s Enemy AI plugin since there doesn’t seem to be an alternative out there thus far (Unless I have simply missed it?). It’s actually already finished and ready to be used but I first want to clean up the code a little bit, it looks like a war zone in there! It should be ready very soon, though.

That’s all for now,
Cheers!