Yes, I’m still alive :-). Sorry for the absence, life’s just been really busy these past few months. I have no ETA on when I’ll be back to making plugins etc.
I’ll be here sporadically and try to answer the comments that have built up. Guess you can count on me being back around July/August.
First of all a big sorry for the inactivity! Here’s the plugin from Preview #5.
It allows you to set purchase and sale prices way more freely and dynamically than the default Maker. You can have “tags” on your items (e.g. “wooden”, “sword”, “potion”, …) to change prices for a whole category of items at once. Also there are notetags to change prices as well as plugin commands. You can easily reset made changes with plugin commands as well. Thus it’s easy to change prices on the fly.
One of the two plugins I’m working on at the moment:
These are the descriptions for several trading related pieces of equipment.
The plugin will allow changing purchase/sale prices via equipment, states and script commands. Thus each trader can have their own prices and trading becomes a viable way for the player to earn money.
As you can see the prices can be changed for particular item types. This means that if you desire so you can only lower the prices for potions or swords or wooden weapons etc.
Arcane Larceny is a skill from Guild Wars. It will “steal” a random skill of the targeted enemy and add it to the user’s skill pool for a short duration. The enemy’s skill will go on cooldown for the duration.